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<channel>
	<title>Games Pact</title>
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	<link>http://www.GamesPact.com</link>
	<description>Gaming News</description>
	<lastBuildDate>Fri, 18 May 2012 13:35:48 +0000</lastBuildDate>
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		<title>CG Trailer Shows Death&#8217;s Acrobatic Side</title>
		<link>http://www.GamesPact.com/2012/05/18/cg-trailer-shows-deaths-acrobatic-side/</link>
		<comments>http://www.GamesPact.com/2012/05/18/cg-trailer-shows-deaths-acrobatic-side/#comments</comments>
		<pubDate>Fri, 18 May 2012 13:35:48 +0000</pubDate>
		<dc:creator>GameInformer</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Acrobatic]]></category>
		<category><![CDATA[Deaths]]></category>
		<category><![CDATA[Shows]]></category>
		<category><![CDATA[Side]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/cg-trailer-shows-deaths-acrobatic-side/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/cg-trailer-shows-deaths-acrobatic-side/"><img src="" width="130" alt=""/></a></p>THQ sends along a new pre-rendered Darksiders II trailer that showcases how badly the deadliest Horseman of the Apocalypse outmatches even the most colossal of foes. (Please visit the site to view this media) Check out last week&#39;s trailer , or visit the hub from last July&#39;s cover story to ...Continue @ www.GameInformer.com<p><a href="http://www.GamesPact.com/2012/05/18/cg-trailer-shows-deaths-acrobatic-side/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<p class="first-child "> <img src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_cgtrailer610.jpg" border="0" style="max-width:610px;" alt="" /> </p>
<p> THQ sends along a new pre-rendered Darksiders II trailer that showcases how badly the deadliest Horseman of the Apocalypse outmatches even the most colossal of foes.</p>
<p> (Please visit the site to view this media)</p>
<p> Check out <a target="_blank" href="http://www.gameinformer.com/games/darksiders_ii/b/xbox360/archive/2012/05/10/new-darksiders-ii-trailer-talks-about-death.aspx"> last week&#39;s trailer</a> , or visit the <a target="_blank" href="http://www.gameinformer.com/p/darksiders.aspx"> hub from last July&#39;s cover story</a> to ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/games/darksiders_ii/b/xbox360/archive/2012/05/17/cg-trailer-shows-death-39-s-acrobatic-side.aspx">Continue @ www.GameInformer.com</a></slink></p>
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		<title>Quantum Conundrum&#8217;s latest trailer blows the doors off time, our minds</title>
		<link>http://www.GamesPact.com/2012/05/18/quantum-conundrums-latest-trailer-blows-the-doors-off-time-our-minds/</link>
		<comments>http://www.GamesPact.com/2012/05/18/quantum-conundrums-latest-trailer-blows-the-doors-off-time-our-minds/#comments</comments>
		<pubDate>Fri, 18 May 2012 13:16:08 +0000</pubDate>
		<dc:creator>Pootah</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[blows]]></category>
		<category><![CDATA[Conundrum's]]></category>
		<category><![CDATA[Doors]]></category>
		<category><![CDATA[Latest]]></category>
		<category><![CDATA[Minds]]></category>
		<category><![CDATA[Quantum]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/quantum-conundrums-latest-trailer-blows-the-doors-off-time-our-minds/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/quantum-conundrums-latest-trailer-blows-the-doors-off-time-our-minds/"><img src="" width="130" alt=""/></a></p>...Continue @ Joystiq Xbox<p><a href="http://www.GamesPact.com/2012/05/18/quantum-conundrums-latest-trailer-blows-the-doors-off-time-our-minds/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"> <!--[if IE]> <object width="599" height="357" id="viddlerOuter-ceea3bff" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/ceea3bff/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=26707884&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-ceea3bff"> <video id="viddlerVideo-ceea3bff" src="//www.viddler.com/file/ceea3bff/html5mobile?openURL=26707884" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/ceea3bff/" controls="controls" x-webkit-airplay="allow"> </video> </object> </object> <![endif]--> <!--[if !IE]> <!--> <object data="//www.viddler.com/simple/ceea3bff/" height="357" id="viddlerOuter-ceea3bff" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/ceea3bff/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=26707884&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-ceea3bff"> <video controls="controls" height="337" id="viddlerVideo-ceea3bff" poster="//www.viddler.com/thumbnail/ceea3bff/" src="//www.viddler.com/file/ceea3bff/html5mobile?openURL=26707884" type="video/mp4" width="599" x-webkit-airplay="allow"> </video> </object> </object> <!--<![endif]--> <img alt="Image" src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_quantumconundrum599pxheaderim1525.jpg" style="width: 599px; height: 327px; display:none" /> </div>
<p> ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2012/05/17/quantum-conundrums-latest-trailer-blows-the-doors-off-time-our/">Continue @ Joystiq Xbox</a></slink></p>
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		<title>Sega Desecrates The Corpse Of Sonic 2 With Inane Co-op</title>
		<link>http://www.GamesPact.com/2012/05/18/sega-desecrates-the-corpse-of-sonic-2-with-inane-co-op/</link>
		<comments>http://www.GamesPact.com/2012/05/18/sega-desecrates-the-corpse-of-sonic-2-with-inane-co-op/#comments</comments>
		<pubDate>Fri, 18 May 2012 12:03:05 +0000</pubDate>
		<dc:creator>GameInformer</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Coop]]></category>
		<category><![CDATA[Corpse]]></category>
		<category><![CDATA[Desecrates]]></category>
		<category><![CDATA[Inane]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/sega-desecrates-the-corpse-of-sonic-2-with-inane-co-op/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/sega-desecrates-the-corpse-of-sonic-2-with-inane-co-op/"><img src="" width="130" alt=""/></a></p>Tails spent his early Genesis days as Sonic&#8217;s co-op partner. Dedicated player twos across the world used the sidekick&#8217;s flight ability and invincibility to help the hedgehog exact revenge on Dr. Robotnik. Unfortunately, the two-tailed fox was always left choking on Sonic&#8217;s dust when things picked up speed, thus 2D Sonic co-op never felt truly [...]<p><a href="http://www.GamesPact.com/2012/05/18/sega-desecrates-the-corpse-of-sonic-2-with-inane-co-op/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<p class="first-child "> <img src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_sonic4ep2-633-610.jpg" style="max-width:610px;" border="0" alt="" /> </p>
<p> Tails spent his early Genesis days as Sonic&rsquo;s co-op partner. Dedicated player twos across the world used the sidekick&rsquo;s flight ability and invincibility to help the hedgehog exact revenge on Dr. Robotnik. Unfortunately, the two-tailed fox was always left choking on Sonic&rsquo;s dust when things picked up speed, thus 2D Sonic co-op never felt truly balanced. For Sonic 4: Episode II, Sega attempts to create a compelling two-player experience whether you&rsquo;re controlling Sonic or Tails. Thanks to the characters&rsquo; shared vitality and some egregious levels and boss fights, the end result is an awkward mess.</p>
<p> Episode II follows the first installment&rsquo;s formula closely: Pick from one of three zones, play special stages to earn chaos emeralds, and beat them all to unlock the final stages. This time we&rsquo;re treated to gorgeous castle ruins, a snowy amusement park, and a desert level filled with oil slicks. While all the Sonic 2-inspired environments look crisp and vivid, the level layouts are riddled with boring, spring-to-spring autopilot stretches and cheap shots from out of the blue. During one underwater segment, robotic enemies create impenetrable ice barriers, imprisoning Sonic and Tails while you watch them drown. The overly zoomed-in view of the action makes avoiding tricky oncoming hazards even more troublesome.</p>
<p> Co-op is available locally and online, but you&rsquo;ll likely lose any friends you finagle into playing it with you. Episode II fails in its main goal: Make playing as Tails fun. Joining ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/games/sonic_the_hedgehog_4_episode_ii/b/xbox360/archive/2012/05/17/sega-desecrates-the-corpse-of-sonic-2-with-inane-co-op.aspx">Continue @ www.GameInformer.com</a></slink></p>
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		<title>Sorcery kicks off new pre-purchase functionality on PSN</title>
		<link>http://www.GamesPact.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/</link>
		<comments>http://www.GamesPact.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/#comments</comments>
		<pubDate>Fri, 18 May 2012 11:51:31 +0000</pubDate>
		<dc:creator>BigGamer</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Functionality]]></category>
		<category><![CDATA[kicks]]></category>
		<category><![CDATA[prepurchase]]></category>
		<category><![CDATA[Sorcery]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/"><img src="" width="130" alt=""/></a></p>Who has time to accumulate cash then wait for a game to launch before actually paying for it? In this work-a-day world, we need to prepare for such things; we need lead time. And if you're of a similar mind, it may please you to know that Sorcery will be the first game to kick [...]<p><a href="http://www.GamesPact.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_soceryfirenado530pxheaderimg1.jpg" /> </div>
<p class="first-child "> Who has time to accumulate cash then wait for a game to launch before actually paying for it? In this work-a-day world, we need to prepare for such things; we need lead time. And if you're of a similar mind, it may please you to know that Sorcery will be the first game to kick off a new pre-purchase feature on PSN.</p>
<p> Right now, you can log onto PSN and pay for Sorcery, triggering a download ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/">Continue @ Joystiq PS3</a></slink></p>
]]></content:encoded>
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		<title>“Sound of Silence” concept video sparks attention through Reddit</title>
		<link>http://www.GamesPact.com/2012/05/18/%e2%80%9csound-of-silence%e2%80%9d-concept-video-sparks-attention-through-reddit/</link>
		<comments>http://www.GamesPact.com/2012/05/18/%e2%80%9csound-of-silence%e2%80%9d-concept-video-sparks-attention-through-reddit/#comments</comments>
		<pubDate>Fri, 18 May 2012 10:41:03 +0000</pubDate>
		<dc:creator>relyonhorror</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Attention]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Reddit]]></category>
		<category><![CDATA[Silence”]]></category>
		<category><![CDATA[Sparks]]></category>
		<category><![CDATA[Through]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[“Sound]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/%e2%80%9csound-of-silence%e2%80%9d-concept-video-sparks-attention-through-reddit/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/%e2%80%9csound-of-silence%e2%80%9d-concept-video-sparks-attention-through-reddit/"><img src="" width="130" alt=""/></a></p>&#160; A Swedish game designer&#8217;s game concept is capable of bringing &#8220;survival horror&#8221; back, with his concept video of a game he&#8217;s working on called &#8220;Sound of Silence&#8221;. A post on Reddit  has brought this development to the forefront, as this concept video is now getting wide stream attention for its unique premise: playing on [...]<p><a href="http://www.GamesPact.com/2012/05/18/%e2%80%9csound-of-silence%e2%80%9d-concept-video-sparks-attention-through-reddit/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<p> &nbsp;</p>
<p class="first-child " style="text-align: center;"> <a target="_blank" href="http://www.relyonhorror.com/wp-content/uploads/2012/05/sos-613x336.png"> <img class="aligncenter size-full wp-image-23356" src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_sos-613x336-e1337320687485.png" alt="" width="600" height="335" /> </a> </p>
<p> A Swedish game designer&#8217;s game concept is capable of bringing &#8220;survival horror&#8221; back, with his concept video of a game he&#8217;s working on called &#8220;Sound of Silence&#8221;.</p>
<p> A post on <a target="_blank" title="Reddit" href="http://www.reddit.com/r/gaming/comments/tqa9z/horror_game_concept_based_on_your_own_fears/"> Reddit</a>  has brought this development to the forefront, as this concept video is now getting wide stream attention for its unique premise: playing on player&#8217;s personal fears.</p>
<p> Michael Chiniquy, 20, created the video utilizing Unity3D and Adobe After Effects. The idea? To build a game that changes based on player&#8217;s personal fears.</p>
<p> In the video, he demonstrates how a player with a fear of darkness and loneliness can react to the situation they are placed in, by being dropped on a lowly, deserted road near a dark, abandoned house without reason or explanation.</p>
<p> The next concept Chiniquy hopes to see brought to life is through interchangeable rooms, which would provide the player with their own unique playing experience based on their greatest fears.</p>
<p> According to an article on sticktwiddlers.com, Chiniquy has been flooded with e-mails from programmers hoping to help make his dream a reality.</p>
<p> The game would focus more on ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.relyonhorror.com/latest-news/sound-of-silence-concept-video-sparks-attention-through-reddit/">Continue @ Rely on Horror</a></slink></p>
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		<title>Criterion hiring for PS Vita</title>
		<link>http://www.GamesPact.com/2012/05/18/criterion-hiring-for-ps-vita/</link>
		<comments>http://www.GamesPact.com/2012/05/18/criterion-hiring-for-ps-vita/#comments</comments>
		<pubDate>Fri, 18 May 2012 10:31:17 +0000</pubDate>
		<dc:creator>BigTuna</dc:creator>
				<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[Hiring]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/criterion-hiring-for-ps-vita/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/criterion-hiring-for-ps-vita/"><img src="" width="130" alt=""/></a></p>Burnout and Need for Speed studio Criterion is hiring for a PlayStation Vita game. Or were, rather. Now they&#8217;re officially looking for a software engineer for &#8220;other platforms&#8221;; whoever&#8217;s in charge of the listing must&#8217;ve forgotten they were on the internet and modified it since it was originally spotted by superannuation . What did it [...]<p><a href="http://www.GamesPact.com/2012/05/18/criterion-hiring-for-ps-vita/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<p class="first-child "> <em> Burnout</em> and <em> Need for Speed</em> studio Criterion is hiring for a PlayStation Vita game. Or were, rather. Now they&#8217;re officially looking for a software engineer for &#8220;other platforms&#8221;; whoever&#8217;s in charge of the listing must&#8217;ve forgotten they were on the internet and modified it since it was originally spotted by <a target="_blank" href="https://twitter.com/#!/supererogatory/status/202769874945187841" class="external" target="_blank"> superannuation</a> .</p>
<p> What did it say before? <a target="_blank" href="http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/" class="external" target="_blank"> Apparently</a> whoever will be picked for the position will be have ...<br /><slink><a target="_blank" rel="nofollow" href="http://feedproxy.google.com/~r/ThatVideogameBlog/~3/GBTYCW0zSOU/">Continue @ That VideoGame Blog</a></slink></p>
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		<title>New Harley Quinn&#8217;s Revenge Trailer</title>
		<link>http://www.GamesPact.com/2012/05/18/new-harley-quinns-revenge-trailer/</link>
		<comments>http://www.GamesPact.com/2012/05/18/new-harley-quinns-revenge-trailer/#comments</comments>
		<pubDate>Fri, 18 May 2012 10:30:11 +0000</pubDate>
		<dc:creator>GameInformer</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Harley]]></category>
		<category><![CDATA[Quinn's]]></category>
		<category><![CDATA[Revenge]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/new-harley-quinns-revenge-trailer/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/new-harley-quinns-revenge-trailer/"><img src="" width="130" alt=""/></a></p>Batman: Arkham City&#39;s story-based download content&#160;Harley Quinn&#39;s Revenge hits May 29. Warner Bros. put out a new trailer to show what you can expect. The content will run you .99 if purchased through Xbox Live, PlayStation Network. It&#39;s also added as a bonus in the upcoming Game of the Year edition, which ships the same [...]<p><a href="http://www.GamesPact.com/2012/05/18/new-harley-quinns-revenge-trailer/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<p class="first-child "> <img style="max-width:610px;" border="0" src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_Untitled-5.jpg" alt="" /> </p>
<p> Batman: Arkham City&#39;s story-based download content&nbsp;Harley Quinn&#39;s Revenge hits May 29. Warner Bros. put out a new trailer to show what you can expect.</p>
<p> The content will run you .99 if purchased through Xbox Live, PlayStation Network. It&#39;s also added as a bonus in the upcoming Game of the Year edition, which ships the same day. It also includes ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/b/news/archive/2012/05/17/new-harley-quinn-39-s-revenge.aspx">Continue @ www.GameInformer.com</a></slink></p>
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		<title>Harley Quinn is still really upset in the latest Arkham City DLC trailer</title>
		<link>http://www.GamesPact.com/2012/05/18/harley-quinn-is-still-really-upset-in-the-latest-arkham-city-dlc-trailer/</link>
		<comments>http://www.GamesPact.com/2012/05/18/harley-quinn-is-still-really-upset-in-the-latest-arkham-city-dlc-trailer/#comments</comments>
		<pubDate>Fri, 18 May 2012 10:27:30 +0000</pubDate>
		<dc:creator>Pootah</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Arkham]]></category>
		<category><![CDATA[City]]></category>
		<category><![CDATA[Harley]]></category>
		<category><![CDATA[Latest]]></category>
		<category><![CDATA[Quinn]]></category>
		<category><![CDATA[really]]></category>
		<category><![CDATA[Still]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[upset]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/harley-quinn-is-still-really-upset-in-the-latest-arkham-city-dlc-trailer/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/harley-quinn-is-still-really-upset-in-the-latest-arkham-city-dlc-trailer/"><img src="" width="130" alt=""/></a></p>Poor Harley Quinn. First the Joker breaks her mind, and then The Batman breaks her heart. It's nice to see that she's not wallowing in self-pity, though, and that she's got the initiative ...Continue @ Joystiq PS3<p><a href="http://www.GamesPact.com/2012/05/18/harley-quinn-is-still-really-upset-in-the-latest-arkham-city-dlc-trailer/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "> <img alt="Image" src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_harleyquinn.png" style="margin: 4px; width: 530px; height: 298px; display:none;" /> <!--[if IE]> <object width="530" height="318" id="viddlerOuter-da288fc8" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/da288fc8/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=69988701&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-da288fc8"> <video id="viddlerVideo-da288fc8" src="//www.viddler.com/file/da288fc8/html5mobile?openURL=69988701" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/da288fc8/" controls="controls" x-webkit-airplay="allow"> </video> </object> </object> <![endif]--> <!--[if !IE]> <!--> <object data="//www.viddler.com/simple/da288fc8/" height="318" id="viddlerOuter-da288fc8" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/da288fc8/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=69988701&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-da288fc8"> <video controls="controls" height="298" id="viddlerVideo-da288fc8" poster="//www.viddler.com/thumbnail/da288fc8/" src="//www.viddler.com/file/da288fc8/html5mobile?openURL=69988701" type="video/mp4" width="530" x-webkit-airplay="allow"> </video> </object> </object> <!--<![endif]--> </div>
<p class="first-child "> Poor Harley Quinn. First the Joker breaks her mind, and then The Batman breaks her heart. It's nice to see that she's not wallowing in self-pity, though, and that she's got the initiative ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2012/05/18/harley-quinn-is-still-really-upset-in-the-latest-arkham-city-dlc/">Continue @ Joystiq PS3</a></slink></p>
]]></content:encoded>
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		<title>Sly Cooper: Thieves in Time snatches a spot on Vita</title>
		<link>http://www.GamesPact.com/2012/05/18/sly-cooper-thieves-in-time-snatches-a-spot-on-vita/</link>
		<comments>http://www.GamesPact.com/2012/05/18/sly-cooper-thieves-in-time-snatches-a-spot-on-vita/#comments</comments>
		<pubDate>Fri, 18 May 2012 09:03:29 +0000</pubDate>
		<dc:creator>gameKing</dc:creator>
				<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Cooper]]></category>
		<category><![CDATA[snatches]]></category>
		<category><![CDATA[spot]]></category>
		<category><![CDATA[Thieves]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/sly-cooper-thieves-in-time-snatches-a-spot-on-vita/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/sly-cooper-thieves-in-time-snatches-a-spot-on-vita/"><img src="" width="130" alt=""/></a></p>Having made a lifelong profession out of pocketing items of high value, Sly Cooper should feel right at home on the PlayStation Vita. Sony and developer Sanzaru Games, which updated and packaged Sly's PS2 adventures in an HD trilogy collection, have announced that Sly Cooper: Thieves in Time will also launch on Vita, day-and-date with [...]<p><a href="http://www.GamesPact.com/2012/05/18/sly-cooper-thieves-in-time-snatches-a-spot-on-vita/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_slycooperthievesmainscreenspirenight_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 330px; " /> </div>
<p class="first-child "> Having made a lifelong profession out of pocketing items of high value, Sly Cooper should feel right at home on the PlayStation Vita. Sony and developer Sanzaru Games, which updated and packaged Sly's PS2 adventures in an HD trilogy collection, have announced that Sly Cooper: Thieves in Time will also launch on Vita, day-and-date with the PlayStation 3 version.</p>
<p> In addition to being portable and cross-save compatible with the PS3 version, Sly Cooper: Thieves in Time will offer a few augmentations specific to the Vita hardware. When Sly dons an ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2012/05/18/sly-cooper-thieves-in-time-snatches-a-spot-on-vita/">Continue @ Joystiq</a></slink></p>
]]></content:encoded>
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		<title>Test Chamber: Diablo III</title>
		<link>http://www.GamesPact.com/2012/05/18/test-chamber-diablo-iii/</link>
		<comments>http://www.GamesPact.com/2012/05/18/test-chamber-diablo-iii/#comments</comments>
		<pubDate>Fri, 18 May 2012 08:57:22 +0000</pubDate>
		<dc:creator>GameInformer</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[chamber]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[test]]></category>

		<guid isPermaLink="false">http://www.GamesPact.com/2012/05/18/test-chamber-diablo-iii/</guid>
		<description><![CDATA[<p><a href="http://www.GamesPact.com/2012/05/18/test-chamber-diablo-iii/"><img src="" width="130" alt=""/></a></p>Our third Test Chamber episode of the week brings you a (mostly) spoiler-free look at Act III of Blizzard&#39;s long-awaited action/RPG, Diablo III. Game Informer&#39;s Adam Biessener does his best to answer Jason Oestreicher and my questions without getting his barbarian killed too often. It turns out talking and playing Diablo at the same time [...]<p><a href="http://www.GamesPact.com/2012/05/18/test-chamber-diablo-iii/">View and Vote</a></p>]]></description>
			<content:encoded><![CDATA[<p class="first-child "> <img src="http://www.GamesPact.com/wp-content/uploads/2012/05/GP_diabloiii.jpg" style="max-width:610px;" border="0" alt="" /> </p>
<p> Our third Test Chamber episode of the week brings you a (mostly) spoiler-free look at Act III of Blizzard&#39;s long-awaited action/RPG, Diablo III.</p>
<p> Game Informer&#39;s Adam Biessener does his best to answer Jason Oestreicher and my questions without getting his barbarian killed too often. It turns out talking and playing Diablo at the same time leads to hilarity. Adam does a fine job, and shows off just how awesome it is to be ...<br /><slink><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/b/features/archive/2012/05/17/test-chamber-diablo-iii.aspx">Continue @ www.GameInformer.com</a></slink></p>
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